Here is a list of all documented struct and union fields with links to the struct/union documentation for each field:
- o -
obj :
AtScrSample
Op :
AtShaderGlobals
opacity :
AtScrSample
operator const char *() :
AtString
operator*=() :
AtClosureList
operator==() :
AtString
options :
AtLicenseInfo
origin :
AtCameraOutput
,
AtRay
out :
AtShaderGlobals
output_type :
AtNodeLib
outputs_to_display :
AtRenderUpdateInfo
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