Color Manager Node methods structure. More...
#include <ai_color_managers.h>
Data Fields | |
| bool(* | ColorManagerTransform )(AtNode *, AtString, bool, bool, const AtBBox2 *, void *, const AtChannelLayout *, void *, const AtChannelLayout *) |
| void(* | ColorManagerGetDefaults )(AtNode *, AtString &, AtString &) |
| bool(* | ColorManagerGetChromaticities )(AtNode *, AtString, float *) |
| void(* | ColorManagerGetCustomAttributes )(AtNode *, AtString, int &, const char **) |
| int(* | ColorManagerGetNumColorSpaces )(AtNode *, AtString) |
| AtString(* | ColorManagerGetColorSpaceNameByIndex )(AtNode *, int i, AtString) |
| int(* | ColorManagerGetNumFamilies )(AtNode *) |
| AtString(* | ColorManagerGetFamilyNameByIndex )(AtNode *, int) |
| bool(* | ColorManagerColorSpaceIsLinear )(AtNode *, AtString) |
Color Manager Node methods structure.