Previous PageTable Of ContentsHomeIndexNext Page


5.4. Cadenced Tone Generation

Cadenced tone generation is an enhancement to Global Tone Generation that enables you to generate a signal with up to 4 single- or dual-tone elements, each with its own on/off duration creating the signal pattern or cadence.

Cadenced tone generation is accomplished with the dx_playtoneEx( ) function and the TN_GENCAD data structure.

You can define your own custom cadenced tone or take advantage of the built-in set of standard PBX Call Progress Signals.

A custom cadenced tone is defined by specifying in a TN_GENCAD data structure the repeating elements of the signal (the cycle) and the number of desired repetitions.

The cycle can consist of up to 4 segments, each with its own tone definition and cadence. A segment consists of a TN_GEN single- or dual-tone definition (frequency, amplitude, & duration) followed by a corresponding off-time (silence duration) that is optional. The dx_bldtngen( ) function can be used to set up the TN_GEN components of the TN_GENCAD structure. The tone duration, or on-time, from TN_GEN (tg_dur) and the offtime from TN_GENCAD are combined to produce the cadence for the segment. The segments are seamlessly concatenated in ascending order to generate the signal cycle.

Use the following procedure to generate a custom cadenced tone.

  1. Identify the repeating elements of the signal (the cycle).
  2. Use a TN_GENCAD structure to define the segments in the cycle:
  3. Use the TN_GENCAD to define the parameters of the cycle:
  4. Set the termination conditions in a DV_TPT structure.
  5. Call the dx_playtoneEx( ) function and use the tngencadp parameter to specify the custom cadenced tone that you defined in the TN_GENCAD.

For an illustration of this procedure, see Figure 13.  Example of Custom Cadenced Tone Generation.


Figure 13.  Example of Custom Cadenced Tone Generation


Figure

Either the dx_playtoneEx( ) or the dx_playtone( ) function can generate a non-cadenced tone.

TN_GENCAD is a voice library data structure (DXXXLIB.H) that defines a cadenced tone that can be generated by using the dx_playtoneEx( ) function.

The TN_GENCAD data structure contains a tone array with 4 elements that are TN_GEN data structures (Tone Generation Templates). For details on TN_GEN and TN_GENCAD, see the chapter on data structures in the Voice Software Reference: Programmer's Guide.

For examples of TN_GENCAD, refer to the Dialogic definitions of the standard call progress signals (Table 4.  TN_GENCAD Definitions for Standard PBX Call Progress Signals).

Use the following procedure to generate a standard PBX call progress signal from the predefined set of standard PBX call progress signals:

  1. Select a call progress signal from ??Table 2 and note the signal ID (see also Figure 14.  Standard PBX Call Progress Signals).
  2. Set the termination conditions in a DV_TPT structure.
  3. Call the dx_playtoneEx( ) function and specify the signal ID for the tngencadp parameter. For example:

The following information is describes the predefined set of standard PBX call progress signals that are provided by Dialogic:


Table 3.  Standard PBX Call Progress Signals

Name

Meaning

Signal ID (tngencadp)

Dial Tone

Ready for dialing

CP_DIAL

Reorder Tone (Paths-Busy, All-Trunks-Busy, Fast Busy)

Call blocked: resources unavailable

CP_REORDER

Busy Tone (Slow Busy)

Called line is busy

CP_BUSY

Audible Ring Tone 1 (Ringback Tone)

Called party is being alerted

CP_RINGBACK1

Audible Ring Tone 2 1 (Slow Ringback Tone)

Called party is being alerted

CP_RINGBACK2

Special Audible Ring Tone 1 1

Called party has Call Waiting feature and is being alerted

CP_RINGBACK1_CALLWAIT

Special Audible Ring Tone 2 1

Called party has Call Waiting feature and is being alerted

CP_RINGBACK2_CALLWAIT

Recall Dial Tone

Ready for additional dialing on established connection

CP_RECALL_DIAL

Intercept Tone

Call blocked: invalid

CP_INTERCEPT

Call Waiting Tone 1 2

Call is waiting: single burst

C_CALLWAIT1

Call Waiting Tone 2 2

Call is waiting: double burst

CP_CALLWAIT2

Busy Verification Tone (Part A)

Alerts parties that attendant is about to enter connection

CP_BUSY_VERIFY_A

Busy Verification Tone (Part B)

Attendant remains connected

CP_BUSY_VERIFY_B

Executive Override Tone

Overriding party about to be bridged onto connection

CP_EXEC_OVERRIDE

Confirmation Tone

Feature has been activated or deactivated

CP_FEATURE_CONFIRM

Stutter Dial Tone (Message Waiting Dial Tone)

Message waiting; ready for dialing

CP_STUTTER_DIAL or

CP_MSG_WAIT_DIAL

1 Either of the two Audible Ring Tones can be used but are not intended to be intermixed in a system. When using the Special Audible Ring Tone (1 or 2), it should correspond to the Audible Ring Tone (1 or 2) that is used.

2 The two Call Waiting Tones (1 & 2) can be used to differentiate between internally and externally originated calls. Call Waiting Tone 2 is defined as a double burst in this implementation, although "multiple" bursts are permissible.


Figure 14.  Standard PBX Call Progress Signals


Figure

Figure

Figure 14.  Standard PBX Call Progress Signals - continued


Table 4.  TN_GENCAD Definitions for Standard PBX Call Progress Signals

SIGNAL_ID

 

Cycle Definition

Segment Definitions

Number
of
Cycles1

Number of
Segments
in Cycle

Frequency
#1 (Hz)

Frequency
#2 (Hz)

Amplitude
#1 (dB)

Amplitude
#2 (dB)

On-Time2
(10 ms)

Off-Time
(10 ms)

cycles

numsegs

tg_freq1

tg_freq2

tg_ampl1

tg_ampl2

tg_dur

offtime

CP_DIAL

 

1

1

350

440

-17

-17

-1

0

CP_REORDER

 

255

1

480

620

-21

-21

25

25

CP_BUSY

 

255

1

480

620

-21

-21

50

50

CP_RINGBACK1

 

255

1

440

480

-16

-16

100

300

CP_RINGBACK2

 

255

1

440

480

-16

-16

200

400

CP_RINGBACK1_CALLWAIT

 

255

2

440
440

480
0

-16
-16

-16
0

100
20

0
300

CP_RINGBACK2_CALLWAIT

 

255

2

440
440

480
0

-16
-16

-16
0

200
20

0
400

CP_RECALL_DIAL

 

1

4

350
350
350
350

440
440
440
440

-17
-17
-17
-17

-17
-17
-17
-17

10
10
10
-1

10
10
10
0

CP_INTERCEPT

 

255

2

440
620

0
0

-14
-14

0
0

25
25

0
0

CP_CALLWAIT1

 

1

2

440
440

0
0

-23
-23

0
0

20
20

1000
0

CP_CALLWAIT2

 

1

4

440
440
440
440

0
0
0
0

-23
-23
-23
-23

0
0
0
0

20
20
20
20

20
1000
20
0

CP_BUSY_VERIFY_A

 

1

1

440

0

-14

0

175

0

CP_BUSY_VERIFY_B

 

255

1

440

0

-14

0

60

900

CP_EXEC_OVERRIDE

 

1

1

440

0

-14

0

300

0

CP_FEATURE_CONFIRM

 

1

3

350
350
350

440
440
440

-17
-17
-17

-17
-17
-17

10
10
10

10
10
0

CP_STUTTER_DIAL or
CP_MSG_WAIT_DIAL

 

255

1

350

440

-17

-17

125

25

 1 255 specifies an infinite number of cycles (cycles)
 2 
-1 specifies an infinite tone duration (tg_dur)

  1. Signal definitions are based on the TIA/EIA Standard: Requirements for Private Branch Exchange (PBX) Switching Equipment, TIA/EIA-464-B, April 1996 (Telecommunications Industry Association in association with the Electronic Industries Association, Standards and Technology Department, 2500 Wilson Blvd., Arlington, VA 22201). To order copies, contact Global Engineering Documents in the USA at 1-800-854-7179 or 1-303-397-7956.
  2. A separate Line Lockout Warning Tone, which indicates that the station line has been locked out because dialing took too long or the station failed to disconnect at the end of a call, is not necessary and is not recommended. You can use the Reorder tone over trunks; or the Intercept, Reorder, or Busy tone over stations.
  3. For signals that specify an infinite repetition of the signal cycle (cycles = 255) or an infinite duration of a tone (tg_dur = -1), you must specify the appropriate termination conditions in the DV_TPT structure used by dx_playtoneEx( ).
  4. There may be more than one way to use TN_GENCAD to generate a given signal. For example, the 3 bursts of the Confirmation Tone can be created through one cycle containing 3 segments (as in the Dialogic implementation) or through a single segment that is repeated in 3 cycles.
  5. To generate a continuous, non-cadenced signal , you can use dx_playtoneEx( ) and TN_GENCAD to specify a single segment with zero off-time and with an infinite number of cycles and/or an infinite on-time.
    Alternatively, you could use dx_playtone( ) and TN_GEN to generate a non-cadenced signal. The following non-cadenced call progress signals could be generated by the dx_playtone( ) function if you defined them in a TN_GEN: 1) Dial Tone, 2) Executive Override Tone, and 3) Busy Verification Tone Part A.
  6. Note that the Intercept Tone consists of alternating single tones.
  7. Although the TIA/EIA Standard describes the Busy Verification Tone as one signal, the 2 segments are separate tones/events: Part A is a single burst almost 3 times longer than Part B and it alerts the parties before the attendant intrudes; Part B is a short burst every 9 seconds continuing as long as the interruption lasts. The TIA/EIA Standard does not define an off-time between Part A and B. Therefore, the application developer is responsible for implementing the timing between the two parts of this signal.
  8. The TIA/EIA Standard specifies the range of permissible power levels per frequency for 1) the Central Office trunk interface and 2) all other interfaces (including off-premise stations and tie trunks). The Dialogic implementation adopted the approximate middle value in the acceptable range of power levels for applying the signals to the CO trunk interface. These power levels were more restrictive than those for the other interfaces. According to the following statement in the TIA/EIA Standard, additional requirements and considerations may apply:
    "Studies have shown that the lower level tones that are transmitted over trunks should be 6 dB hotter at the trunk interface (than at the line interface) to compensate for increased loss on the end-to-end connection. In the case of tones used at higher levels, the 6-dB difference is not used since power at trunk interfaces must be limited to -13 dBm0 total when averaged over any 3-second interval to prevent carrier overload. Maximum permissible powers listed are consistent with this requirement taking into account the allowable interruption rates for the various tones. Uninterrupted tones, such as Dial Tone and Intercept Tone, shall be continuously limited to -13 dBm."

Previous PageTable Of ContentsTop Of PageIndexNext Page

Click here to contact Dialogic Customer Engineering

Copyright 2001, Dialogic Corporation
All rights reserved
This page generated January, 2001