# Nmake macros for building Windows 32-Bit apps

!include <ntwin32.mak>

my_lib = winmm.lib 

all: mcitest.exe

# Update the resource if necessary

mcitest.res: mcitest.rc mcitest.h mcitest.ico mcimain.dlg mcimain.h
    $(rc) $(rcvars) -r mcitest.rc

# Update the object file if necessary

mcitest.obj: mcitest.c mcitest.h mcimain.h
    $(cc) $(scall) $(cflags) $(cvars) $(cdebug) mcitest.c

debug.obj: debug.c mcimain.h
    $(cc) $(scall) $(cflags) $(cvars) $(cdebug) debug.c

fileopen.obj: fileopen.c mcimain.h
    $(cc) $(scall) $(cflags) $(cvars) $(cdebug) fileopen.c

edit.obj: edit.c edit.h mcimain.h
    $(cc) $(scall) $(cflags) $(cvars) $(cdebug) edit.c

# Update the executable file if necessary, and if so, add the resource back in.

mcitest.exe: mcitest.obj debug.obj fileopen.obj edit.obj mcitest.res mcitest.def
    $(link) $(linkdebug) $(conflags) -out:mcitest.exe mcitest.obj edit.obj debug.obj fileopen.obj mcitest.res $(guilibs) $(my_lib)
