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## shout3d.core
Class Material

    java.lang.Object
      |
      +--shout3d.core.Node
            |
            +--shout3d.core.Material

public class Material
extends Node

A Material

Field Summary
`float[]` | `defaultDiffuseColor`
`float[]` | `defaultEmissiveColor`
`FloatArrayField` | `diffuseColor`
`FloatArrayField` | `emissiveColor`
`FloatField` | `transparency`

Constructor Summary
`Material()` Constructs a default Material

Methods inherited from class shout3d.core.Node
`getDEFName, getField, getFieldByIndex, getFieldName, getNumFields, getTypeName, isOfType, setDEFName, setViewer`

Methods inherited from class java.lang.Object
`equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

Field Detail

### defaultDiffuseColor

    public final float[] defaultDiffuseColor

### defaultEmissiveColor

    public final float[] defaultEmissiveColor

### diffuseColor

    public final FloatArrayField diffuseColor

### emissiveColor

    public final FloatArrayField emissiveColor

### transparency

    public final FloatField transparency

Constructor Detail

### Material

    public Material()

  Constructs a default Material

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