##############################################################################
#	This is the file that defines the SGI GL ADI driver commands
#	Important notes:
#		1. A "#" in the first column indicates a comment line
#		2. Any other line defines an internal command name
#		3. The command names are case-insensitive
#		4. A leading "'" denotes an AutoCAD transparent command version
#		5. Command names may contain no spaces or tabs
#		6. Following a space or tab delimiter, a comment may be placed
#		   Note: This means NO embedded whitespace in any command
#		7. Command names are limited to 15 characters in length
#		8. Total line length with comments is 110 characters
#		9. If these commands are used in menu files, they will need to 
#		   be changed as well.  
##############################################################################
PAGESIZE	# This is the  command to set the display list page size
CONFIGURE	# This is the  command to invoke the on-line configuration
PALETTE		# This is the  command to invoke the popup Command Palette
'PALETTE	# Transparent version of the above command
RTON		# Enables RealTime Birdseye View with Ctrl-L
'RTON		# Transparent version of the above command
RTOFF		# Disables Real Time Birdseye View with Ctrl-L (static Birdseye)
'RTOFF		# Transparent version of the above command
BIRDSEYE	# Invokes the static Birdseye View
'BIRDSEYE	# Transparent version of the above command
RTBIRD		# Invokes the Real TIme Birdseye View
'RTBIRD		# Transparent version of the above command
CLEAN		# Clean and compress the display list
'CLEAN		# Transparent version of the above command
ZOOMVX		# Zoom to the viewport (display list) extents
'ZOOMVX		# Transparent version of the above command
PANRH		# Pan the display to the right 1/2 screen
'PANRH		# Transparent version of the above command
PANLH		# Pan the display to the left 1/2 screen
'PANLH		# Transparent version of the above command
PANUH		# Pan the display upwards 1/2 screen
'PANUH		# Transparent version of the above command
PANDH		# Pan the display downwards 1/2 screen
'PANDH		# Transparent version of the above command
PANRF		# Pan the display to the right one full screen
'PANRF		# Transparent version of the above command
PANLF		# Pan the display to the left one full screen
'PANLF		# Transparent version of the above command
PANUF		# Pan the display upwards one full screen
'PANUF		# Transparent version of the above command
PANDF		# Pan the display downwards one full screen
'PANDF		# Transparent version of the above command
STATISTICS	# Report display list statistics (entity count and memory usage)
'STATISTICS	# Transparent version of the above command
CP_OFF		# Force Command Palette OFF after button press
'CP_OFF		# Transparent version of the above command
CP_ON		# Force Command Palette ON after button press
'CP_ON		# Transparent version of the above command
CP_ICON		# Force Command Palette to ICONIFY after button press
'CP_ICON	# Transparent version of the above command
HOTPAN_ON	# Enable Hot Panning 				(future)
'HOTPAN_ON	# Transparent version of the above command	(future)
HOTPAN_OFF	# Disable Hot Panning				(future)
'HOTPAN_OFF	# Transparent version of the above command	(future)
PICK_SPY	# Magnify pickbox region in side menu bar	(future)
'PICK_SPY	# Transparent version of the above command	(future)
APER_SPY	# Magnify aperture region in side menu bar	(future)
'APER_SPY	# Transparent version of the above command	(future)
SPY_OFF		# Disable magnification window			(future)
'SPY_OFF	# Transparent version of the above command	(future)
WRITE_CONFIG	# Save current configuration state to disk
CLEAN_ON	# Turn on background display list cleaning
CLEAN_OFF	# Turn off background display list cleaning
SINGLE_SCREEN	# Enable single screen text/graphics mode
DUAL_SCREEN	# Enable dual screen text/graphics mode	
DEFAULT_SCREEN	# Enable default (IV_CONFIG) text/graphics mode
REFRESH_ON	# Enable background refresh display list	(future)
REFRESH_OFF	# Disable background refresh display list	(future)
DLIST_ON	# Enable main display list
DLIST_OFF	# Disable main display list
RTCLEAN_ON	# Enable Real-Time display list cleaning
RTCLEAN_OFF	# Disable Real-Time display list cleaning
GLSHELL		# Initiate a SHELL capable of running GL program
LOGFILEON	# Begin logging command line text to log file	(future)
LOGFILEOFF	# End logging command line text to log file	(future)
IV_LOCAL	# Display Local menu				(future)
IV_GTI		# 						(future)
IV_LAST		# Go to last zoom 				(future)
IV_REDRAW	# Redraw command				(future)
IV_CLEANLIST	# Clean and compress the display list		(future)
IV_CLEAN	# Clean and compress the display list		(future)
IV_OUT		# Zoom out 25X 10X 5X 2X 1X			(future)
IV_IN		# Zoom in 1X 2X 5X 10X 25X			(future)
IV_ZOOMD	# Zoom Dynamic					(future)
IV_PAUSE	# Pause Spot View window update			(future)
IV_SPOT		# Enable Spot View window			(future)
IV_EXIT		# Disable Spot View window			(future)
IV_ZOOM		# Zoom command					(future)
IV_LEFT		# Pan to the left				(future)
IV_RIGHT	# Pan to the right				(future)
IV_UP		# Pan up					(future)
IV_DOWN		# Pan down					(future)
IV_INFO		# Display Information dialog			(future)
TOGGLE		# TOGGLEnnn visibility of color 'nnn'
HOLDTIME	# Set button hold time to HOLDTIMEnn ticks, 18/second
FRAMERATE	# Set the update frame rate, in ticks, 60/second
TUMBLE		# Toggle tumbling mode, nn = speed in deg/frame	(R12)
OUTLINE		# Set polygon outlining (on=1/off=0)
RMODE		# Set rendering mode:	RMODE	 	Current	(R12)
#					RMODE_SMOOTH	Gouraud	
#					RMODE_FLAT	Flat
#					RMODE_HIDE	Hidden line
#					RMODE_LLINE	Lit lines
#					RMODE_DLINE	Depth-cued lines
#					RMODE_LINE	Lines (Wireframe)
#					RMODE_LPOINT	Lit Points
#					RMODE_DPOINT	Depth-cued Points
#					RMODE_POINT	Points
DMODE		# Set degenerate mode:	DMODE		Use current mode (R12)
#					DMODE_OFF	Disable	degenerate mode (R12)
#					DMODE_FLAT	Flat
#					DMODE_HIDE	Hidden line
#					DMODE_LLINE	Lit lines
#					DMODE_DLINE	Depth-cued lines
#					DMODE_1LINE	1 Line per entity
#					DMODE_LINE	Lines (Wireframe)
#					DMODE_LPOINT	Lit Points
#					DMODE_DPOINT	Depth-cued Points
#					DMODE_1POINT	One point per entity
#					DMODE_POINT	Points
IVIEW		# Interactive DVIEW:	IDVIEW		Redraws in RMODE
#					IVIEWVP		Set 3D viewpoint by trackball	
#					IVIEWCA		Rotate camera about target
#					IVIEWTA		Rotate target about camera
#					IVIEWD		Set viewing distance
#					IVIEWZ		Set camera lens length
#					IVIEWTW		Set camera twist angle
#					IDVIEWFL	Flushes the 3D display list
BUFFER		#			BUFFER_ON	Select back buffer mode
#		#			BUFFER_SWAP	Swap display buffers
#		#			BUFFER_OFF	Return to normal buffer mode		
