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WinScroll()

void	WinScroll(
        WindowHandle		win,
        WWFixedAsDWord		xMove,
        WWFixedAsSWord		yMove,
        PointWWFixed *		scrollAmt);

This routine scrolls a window.

Include: win.h

WinSetInfo()

void	WinSetInfo(
        WindowHandle		win,
        WinInfoType		type,
        dword		data);

This routine sets some data for the specified window.

Include: win.h

WinSetNullTransform()

void	WinSetNullTransform(
        WindowHandle		win,
        WinInvalFlag		flag);

This routine changes a window's transformation matrix to the null (or identity) matrix.

Include: win.h

WinSetPtrImage()

void	WinSetPtrImage(
        WindowHandle		win,
        WinSetPtrImageLevel		ptrLevel,
        optr		ptrCh);

This routine sets the pointer image within the range handled by the specified window.

Include: win.h

WinSetTransform()

void	WinSetTransform(
        WindowHandle		win,
        const TransMatrix *		tm,
        WinInvalFlag		flag);

This routine replaces the window's transformation matrix with the one passed in *tm .

Include: win.h

WinSuspendUpdate()

void	WinSuspendUpdate(
        WindowHandle		win);

This routine suspends the sending of update messages to the window. The messages will be sent when WinUnSuspendUpdate() is called.

Include: win.h

WinTransform()

XYValueAsDWord 	WinTransform(
        WindowHandle		win,
        sword		x,
        sword		y);

This routine translates the passed document coordinates into screen coordinates.

Include: win.h

WinTransformDWord()

void	WinTransformDWord(
        WindowHandle		win,
        sdword		xCoord,
        sdword		yCoord,
        PointDWord *		screenCoordinates);

This routine translates the passed document coordinates into screen coordinates. The translated coordinates are written to *screenCoordinates .

Include: win.h

WinUnSuspendUpdate()

void	WinUnSuspendUpdate(
        WindowHandle		win);

This routine cancels a previous WinSuspendUpdate() call.

Include: win.h

WinUntransform

XYValueAsDWord 	WinUntransform(
        WindowHandle		win,
        sword		x,
        sword		y);

This routine translates the passed screen coordinates into document coordinates.

Include: win.h

WinUntransformDWord()

void	WinUntransformDWord(
        WindowHandle		win,
        sdword		xCoord,
        sdword		yCoord,
        PointDWord *		documentCoordinates);

This routine translates the passed screen coordinates into document coordinates. The translated coordinates are written to *documentCoordinates .

Include: win.h

WWFixedToFrac

word	WWFixedToFrac(WWFixed wwf)

This macro lets you address the fractional portion of a WWFixed value. It is legal to use this to assign a value to the fractional protion; that is,

WWFixedToFrac(myWWFixed) = 5;

is perfectly legal.

Include: geos.h

WWFixedToInt

word	WWFixedToInt(WWFixed wwf)

This macro lets you address the intetgral portion of a WWFixed value. It is legal to use this to assign a value to the integral protion; that is,

WWFixedToInt(myWWFixed) = 5;

is perfectly legal.

Include: geos.h


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