GEOS SDK TechDocs
|
|
|
1 Basic Data Types and Structures
Because GEOS implements its own messaging and object system, standard C programming must be supplemented with GEOS-specific programming. This chapter describes the syntax and commands available to GEOS programmers in the Goc preprocessor.
1 Basic Data Types and Structures
1.1 Records and Enumerated Types
1.2 Handles and Pointers
1.3 Fixed Point Structures
2 Goc and C
2.1 Goc File Types
2.2 Conditional Code in Goc
2.3 Macros in Goc
2.4 Using Routine Pointers in Goc
2.5 Esoteric Source-Code Management
3 The GEOS Object System
3.1 GEOS Terminology
3.2 Object Structures
3.3 The GEOS Message System
4 Using Classes and Objects
4.1 Defining a New Class or Subclass
4.2 Non-relocatable Data
4.3 Defining Methods
4.4 Declaring Objects
4.5 Sending Messages
4.6 Managing Objects
GEOS SDK TechDocs
|
|
|
1 Basic Data Types and Structures