GenClass: 4.1 Modifying GenClass Instance Data: Visual Monikers

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A visual moniker must reside in a local memory (LMem) chunk. That chunk should be located within the object block of the particular generic object it is associated with. Once monikers are defined, there are several messages in GenClass that you can use to change the visual moniker for an object.

The GI_visMoniker field contains a ChunkHandle of the VisMoniker structure. The VisMoniker structure contains three pieces of data: the type of moniker, the width of the moniker chunk, and the moniker data.


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