This is a modified version of the SMS TicTacToe game originally
written by Jouni Miettenun. As the original package floating around on the
net didn't have a readme-file I'll add some general comments first...

Installation:
-------------
Like every other add-on application :) If you've got the old version
of SMS TicTacToe installed you should get a "...is replacing an
existing application" message - but as there seem to be two versions of
SMS TicTacToe floating around you also could end up having two applications
with the same ID installed which has some confusing effects. Just remove
the old one then (my modified version calls itself "SMS Tic Tac Toe 99").
Possibly it's the best to simply uninstall the old version befor installing
this new one.

Object of the game:
-------------------
Unlike the name implies, this is /not/ a version of TicTacToe, playing
TicTacToe by SMS would be a bit boring... :> The idea is similar, but it's
played on a 10x10 field and you've got to get 5 own pieces in a row
(any direction). This is more similar to the game of "gobang", 
especially considering the fact, that it is obvious, that in TicTacToe
a game will always end draw if nobody makes a silly mistake, while in
gobang it is said to be proven (didn't search for the proof so far)
that the beginning player can win no matter how good his opponent is.
I'm not sure if this applies to SMS TicTacToe as here the game is
smaller than the original 19x19 gobang field, but I'd recommend to
play at least two games to decide who's the better player :>

What's new?
-----------
The original version of SMS TTT had two problems: 1) if the player on turn
had to reboot, the game was cleared - the other player still had the game
on his screen but couldn't do anything to recover it. 2) if the player on
turn was invited by a third person, his game got overwritten and therfore
also lost. My fix for the first problem is to have a "resend" functionality
on the send button, so even when you've already sent the move to your
opponent you can press "(re)send" again and send the move (and it's not
just the move, the complete playing field is transmitted) again. So if
you're on turn and have to reboot - just send a SMS to your opponent and
ask him to resend you the game. Simple but effective. The second problem
could be solved by a "you're chalenged by xxx - abort current game?"
dialog, but I had no time for that so far. But that doesn't matter, 
if someone challenges you and destroys your game that way, simply
flame him by SMS and ask you original opponent to resend the game :)


OK, that really should be enough for such a simple game... :) Oh, and,
yes, you can play it against yourself, but you'll have to pay a SMS
per move. Better do this on paper :>


(:ul8er, r@y
ray@ray.net
http://www.9110.net
