How to make a Sprite bug list $Date: 92/10/07 13:50:33 $ Messages to the Sprite log are filed in ~Sprite/Log/log. Messages in the Sprite log that were specifically addressed to "bugs" are regularly printed and gone over at a Sprite meeting. This note tells how to make a bug list for a Sprite meeting. 1. Go to /sprite/admin/bugs. 2. The file bugs.last contains the number of the last bug report covered in a meeting. Let FIRST be this number plus 1. 3. cd to ~sprite/Log/log and find what the highest number log message is (e.g., "ls XXX* | tail -5" where XXX are the first few digits of FIRST). Call this number LAST. 4. Run ~sprite/cmds.gen/mkbuglist FIRST LAST > /sprite/admin/bugs/bugs.new 5. Put LAST into bugs.last. 6. Check bugs.new for entries that don't merit discussion at the meeting (e.g., announcements of fixes, bugs that are known to be fixed, bug reports that are really pilot error). You can optionally try to arrange related messages to come in a group; the mkbuglist script already tries to cluster messages with the same subject line. 7. Print bugs.new in a "two-up" format (e.g., using "enscript -2r") and make copies for everyone who is expected to be at the meeting. 8. After the meeting, put copies of the messages from bugs.new into bugs.archive, bugs.active, and bugs.spring as appropriate. Most messages will at least end up in bugs.archive, but you can again apply the filters from step 4, plus you might want to remove messages that were useful for discussion during the meeting but don't provide useful long-term information. 9. Delete bugs.new.