# 
# gms.info - User interface object help text.
# This file was generated by `gxv' from `gms.G'.
# DO NOT EDIT BY HAND.
# 
:controls
Devguide: Messages


This property window is for messages.
Changing attributes in this window allows you to
change the appearance of the selected message.
# 
:list
Messages scrolling list:

The Messages scrolling list shows all the
messages available in the currently open user
interface.  Click SELECT on the name of the
message you wish to edit.  The controls below
change to show the settings of the message.
# 
:name
Name text field:

The Name text field displays the C name of
the message.  Gxv uses this name when it
generates source code to create the message.
Click SELECT on the text field, then enter
the name you wish to give the message.
# 
:label
Label text field:

The Label text field displays text of the
label that appears in the message, or the
filename of a glyph that appears in the
message, depending on the setting in the Label
Is line below.  Click SELECT on the text
field, then enter the label or filename you
wish to use.
# 
:label_type
Label Is setting:

The Label Is setting determines whether the
label is text or a glyph.  Choose Text to set
a text label; choose Glyph Filename to set a
Glyph.  If you set a glyph, you must enter
the glyph's filename in the Label text field.
# 
:label_bold
Label Font setting:

The Label Font setting determines whether the
message is in a bold or normal font.  Choose Bold
to set the message in bold; choose Normal to set
the message in normal.
# 
:location_label
Location line (including the X and Y text
fields):

The Location line lists the location of the
upper left corner of the message from the
upper left corner of the control area that
contains it.  It uses X and Y coordinates
(measured in pixels).  Click SELECT on the X
or Y text field and change the value there to
change the horizontal or vertical location of
the message.
# 
:location_x
Location line (including the X and Y text
fields):

The Location line lists the location of the
upper left corner of the message from the
upper left corner of the control area that
contains it.  It uses X and Y coordinates
(measured in pixels).  Click SELECT on the X
or Y text field and change the value there to
change the horizontal or vertical location of
the message.
# 
:location_y
Location line (including the X and Y text
fields):

The Location line lists the location of the
upper left corner of the message from the
upper left corner of the control area that
contains it.  It uses X and Y coordinates
(measured in pixels).  Click SELECT on the X
or Y text field and change the value there to
change the horizontal or vertical location of
the message.
# 
:init_state
Initial State setting:

The Initial State setting determines how the 
message will appear when the program is initially 
executed. The setting can be set to Active, 
Inactive (the message is grayed out), or Invisible
(not showing). SELECT the appropriate setting value.
# 
:color_button
The Color line (includes button and text
field):

The Color line sets the color of the message.
Click SELECT on the Color button to open the
Color Chooser window, where you can choose a
new color; or click SELECT on the text field
following the button, and enter a proper
XView color name to set a new color.
# 
:color_sploch
Color glyph:

Displays the color that has been selected in the
Color menu button.
# 
:color
The Color line (includes button and text
field):

The Color line sets the color of the message.
Click SELECT on the Color button to open the
Color Chooser window, where you can choose a
new color; or click SELECT on the text field
following the button, and enter a proper
XView color name to set a new color.
# 
:help_button
The Help Text button:

Click SELECT on the Help Text button to open
the Help Editor window, where you can enter
and edit help text to be attached to the
message.
# 
:connections
Connections button:

The connections button brings up the Connections
Manager, allowing you to set up a handler for
the selected message.
# 
:apply
The Apply button:

The Apply button applies any changes you've
made to a message's properties.  Click SELECT
on it to apply changes.
# 
:reset
The Reset button:

The Reset button returns any changed message
properties to their settings as they appeared
when you last used the Apply button or when
you selected a new name in the Messages
scrolling list (which has the same effect as
choosing the Apply button.)  Click SELECT on
the Reset button to reset properties.
