# 
# gbw.info - User interface object help text.
# This file was generated by `gxv' from `gbw.G'.
# DO NOT EDIT BY HAND.
# 
:controls
 Devguide: Base Windows

This property window is for base windows. 
Changing attributes in this window allows
you to change the appearance of the selected
base window.
# 
:list
Base Windows scrolling list:

The Base Windows scrolling list shows all the
base windows available in the currently open
user interface.  Click SELECT on the name of
the window you wish to edit.  The controls
below change to show the settings of the
window.
# 
:name
Name text field:

The Name text field displays the C name of
the base window.  Gxv uses this name when it
generates source code to create the window.
Click SELECT on the text field, then enter
the name you wish to give the base window.
# 
:owner
Owner text field:

The Owner text field shows the name of the
owner of the base window.
# 
:label
Label text field:

The Label text field displays the label that
appears in the base window's header.  Click
SELECT on the text field, then enter the
label you wish to give the base window.
# 
:rectangle
Rectangle line (including the W and H text
fields):

The Rectangle line lists the width (W) and
the height (H) of the base window in pixels.
Click SELECT on the W or H text field and
change the value there to change the width or
height of the base window.
# 
:rect_w
Rectangle line (including the W and H text
fields):

The Rectangle line lists the width (W) and
the height (H) of the base window in pixels.
Click SELECT on the W or H text field and
change the value there to change the width or
height of the base window.
# 
:rect_h
Rectangle line (including the W and H text
fields):

The Rectangle line lists the width (W) and
the height (H) of the base window in pixels.
Click SELECT on the W or H text field and
change the value there to change the width or
height of the base window.
# 
:footer
Footer setting:

The Footer setting determines whether the
base window has a footer or not.  Click
SELECT on Present to set a footer, or on Not
Present to remove the footer from the bottom
of the window.
# 
:resizable
Size setting:

The Size setting determines whether the base
window has resize corners or not.  Click
SELECT on Adjustable to add resize corners so
the user can resize the window, or on Fixed
to remove resize corners so the user can't
resize the window.
# 
:icon
Icon text field:

The Icon text field displays the filename of
the icon attached to the base window.  When
the user closes the base window, it closes to
this icon.  Click SELECT on the text field,
then enter the filename of the icon you wish
to attach to the base window.
# 
:icon_label
Icon text field:

The Icon text field displays the filename of
the icon attached to the base window.  When
the user closes the base window, it closes to
this icon.  Click SELECT on the text field,
then enter the filename of the icon you wish
to attach to the base window.
# 
:icon_type
Icon Type setting:

The Icon Type setting allow the user to 
determine the type of icon that will be attached
to the base window and displayed when the window
is closed. 

Select "Normal" to display the icon listed in
the Icon field as designed.  Select "Borderless"
and enter the name of the icon mask file in the
Icon Mask field to display an icon without
borders.
# 
:icon_mask
Icon Mask text field:

The Icon Mask text field displays the filename
of the icon mask associated with the icon attached to the base window.  The mask file is
simply another icon image created as a "shadow"
of the main icon.  Create the image such that
the shadow (i.e. all bits turned on) represents
the area of the main icon image which will be 
displayed as designed.  All areas not in the 
shadow will inherit the desktop color.

Click SELECT on the text field, then enter the 
name of the icon mask file to be associated with
the icon you wish to attach to the base window.
# 
:init_state
Initial State setting:

The Initial State setting determines whether
the base window appears as an open window, as an icon, or is invisible when the user first runs the
program.  Click SELECT on Open to set it to
appear as an open window, on Iconic to set
it to appear as an unopened icon, or on Invisible so that it does not appear on program startup.

Note that at least one base window has to be
Open (or Iconic) at startup.
# 
:fg_color_button
The Foreground line (includes button and
text field):

The Foreground line sets the foreground color
of the base window.  Click SELECT on the
Foreground button to open the Color Chooser
window, where you can choose a new color; or
click SELECT on the text field following the
button, and enter a proper XView color name
to set a new color.
# 
:fg_sploch
Foreground color glyph:

Displays the color that has been selected in the
Foreground menu button.
# 
:foreground
The Foreground line (includes button and
text field):

The Foreground line sets the foreground color
of the base window.  Click SELECT on the
Foreground button to open the Color Chooser
window, where you can choose a new color; or
click SELECT on the text field following the
button, and enter a proper XView color name
to set a new color.
# 
:bg_color_button
The Background line (includes button and
text field):

The Background line sets the background color
of the base window.  Click SELECT on the
Background button to open the Color Chooser
window, where you can choose a new color; or
click SELECT on the text field following the
button, and enter a proper XView color name
to set a new color.
# 
:bg_sploch
Background color glyph:

Displays the color that has been selected in the
Background menu button.
# 
:background
The Background line (includes button and
text field):

The Background line sets the background color
of the base window.  Click SELECT on the
Background button to open the Color Chooser
window, where you can choose a new color; or
click SELECT on the text field following the
button, and enter a proper XView color name
to set a new color.
# 
:connections
Connections button:

The connections button brings up the Connections
Manager, allowing you to set up a handler for
the selected base window.
# 
:apply
The Apply Button:

The Apply button applies any changes you've
made to a base window's properties.  Click
SELECT on it to apply changes.
# 
:reset
The Reset Button:

The Reset button returns any changed base
window properties to their settings as they
appeared when you last used the Apply button
or when you selected a new name in the Base
Windows scrolling list (which has the same
effect as choosing the Apply button.)  Click
SELECT on the Reset button to reset
properties.
