/* LINTLIBRARY */

# include	<curses.h>
# include	<signal.h>
# include	<varargs.h>
# include	<ctype.h>

/* addch.c */
int waddch(win, c) register struct _win_st *win; char c; { static int x; return(x); }

/* addstr.c */
int waddstr(win, str) register struct _win_st *win; register char *str; { static int x; return(x); }

/* box.c */
int box(win, vert, hor) register struct _win_st *win; char vert; char hor; { static int x; return(x); }

/* clear.c */
int wclear(win) register struct _win_st *win; { static int x; return(x); }

/* clrtobot.c */
int wclrtobot(win) register struct _win_st *win; { static int x; return(x); }

/* clrtoeol.c */
int wclrtoeol(win) register struct _win_st *win; { static int x; return(x); }

/* cr_put.c */
int mvcur(ly, lx, y, x) int ly; int lx; int y; int x; { static int z; return(z); }
int fgoto() { static int x; return(x); }
int plodput(c) int c; { static int x; return(x); }
int plod(cnt) int cnt; { static int x; return(x); }
int tabcol(col, ts) int col; int ts; { static int x; return(x); }

/* cr_tty.c */
int gettmode() { static int x; return(x); }
int setterm(type) register char *type; { static int x; return(x); }
int zap() { static int x; return(x); }
char *getcap(name) char *name; { static char *x; return(x); }

/* curses.c */

/* delch.c */
int wdelch(win) register struct _win_st *win; { static int x; return(x); }

/* deleteln.c */
int wdeleteln(win) register struct _win_st *win; { static int x; return(x); }

/* delwin.c */
int delwin(win) register struct _win_st *win; { static int x; return(x); }

/* endwin.c */
int endwin() { static int x; return(x); }

/* erase.c */
int werase(win) register struct _win_st *win; { static int x; return(x); }

/* fullname.c */
char *fullname(bp, def) register char *bp; register char *def; { static char *x; return(x); }

/* getch.c */
int wgetch(win) register struct _win_st *win; { static int x; return(x); }

/* getstr.c */
int wgetstr(win, str) register struct _win_st *win; register char *str; { static int x; return(x); }

/* id_subwins.c */
int _id_subwins(orig) register struct _win_st *orig; { static int x; return(x); }

/* idlok.c */
int idlok(win, bf) register struct _win_st *win; char bf; { static int x; return(x); }

/* initscr.c */
struct _win_st *initscr() { static struct _win_st *x; return(x); }

/* insch.c */
int winsch(win, c) register struct _win_st *win; char c; { static int x; return(x); }

/* insertln.c */
int winsertln(win) register struct _win_st *win; { static int x; return(x); }

/* longname.c */
char *longname(bp, def) register char *bp; register char *def; { static char *x; return(x); }

/* move.c */
int wmove(win, y, x) register struct _win_st *win; register int y; register int x; { static int z; return(z); }

/* mvprintw.c */
int mvprintw(y, x, fmt, __builtin_va_alist) register int y; register int x; char *fmt; int __builtin_va_alist; { static int z; return(z); }
int mvwprintw(win, y, x, fmt, __builtin_va_alist) register struct _win_st *win; register int y; register int x; char *fmt; int __builtin_va_alist; { static int z; return(z); }

/* mvscanw.c */
int mvscanw(y, x, fmt, __builtin_va_alist) register int y; register int x; char *fmt; int __builtin_va_alist; { static int z; return(z); }
int mvwscanw(win, y, x, fmt, __builtin_va_alist) register struct _win_st *win; register int y; register int x; char *fmt; int __builtin_va_alist; { static int z; return(z); }

/* mvwin.c */
int mvwin(win, by, bx) register struct _win_st *win; register int by; register int bx; { static int x; return(x); }

/* newwin.c */
struct _win_st *newwin(num_lines, num_cols, begy, begx) int num_lines; int num_cols; int begy; int begx; { static struct _win_st *x; return(x); }
struct _win_st *subwin(orig, num_lines, num_cols, begy, begx) register struct _win_st *orig; int num_lines; int num_cols; int begy; int begx; { static struct _win_st *x; return(x); }
int _set_subwin_(orig, win) register struct _win_st *orig; register struct _win_st *win; { static int x; return(x); }
int _swflags_(win) register struct _win_st *win; { static int x; return(x); }

/* overlay.c */
int overlay(win1, win2) register struct _win_st *win1; register struct _win_st *win2; { static int x; return(x); }

/* overwrite.c */
int overwrite(win1, win2) register struct _win_st *win1; register struct _win_st *win2; { static int x; return(x); }

/* printw.c */
int printw(fmt, __builtin_va_alist) char *fmt; int __builtin_va_alist; { static int x; return(x); }
int wprintw(win, fmt, __builtin_va_alist) struct _win_st *win; char *fmt; int __builtin_va_alist; { static int x; return(x); }
int _sprintw(win, fmt, ap) struct _win_st *win; char *fmt; va_list ap; { static int x; return(x); }

/* putchar.c */
char _putchar(c) register char c; { static char x; return(x); }

/* refresh.c */
int wrefresh(win) register struct _win_st *win; { static int x; return(x); }

/* scanw.c */
int scanw(fmt, __builtin_va_alist) char *fmt; int __builtin_va_alist; { static int x; return(x); }
int wscanw(win, fmt, __builtin_va_alist) struct _win_st *win; char *fmt; int __builtin_va_alist; { static int x; return(x); }
int _sscans(win, fmt, ap) struct _win_st *win; char *fmt; va_list ap; { static int x; return(x); }

/* scroll.c */
int scroll(win) register struct _win_st *win; { static int x; return(x); }

/* standout.c */
char *wstandout(win) register struct _win_st *win; { static char *x; return(x); }
char *wstandend(win) register struct _win_st *win; { static char *x; return(x); }

/* toucholap.c */
int touchoverlap(win1, win2) register struct _win_st *win1; register struct _win_st *win2; { static int x; return(x); }

/* touchwin.c */
int touchwin(win) register struct _win_st *win; { static int x; return(x); }
int touchline(win, y, sx, ex) register struct _win_st *win; register int y; register int sx; register int ex; { static int x; return(x); }

/* tstp.c */
void tstp()  {}

/* unctrl.c */
