//+---------------------------------------------------------------------------
//
//  Microsoft Windows
//  Copyright (C) Microsoft Corporation, 1992 - 1993.
//
//  File:       windows.h
//
//  Contents:   This contains the portions of windows.h that is not contained
//              in the type library windows.tdl. WIndows.h includes winole.h which
//              is generated from windows.tdl. In the furture this windows.h, along with
//              winole.h will contain the complete contains of the current windows.h from
//              NT, along with the CAIRO specific information. Currently, this version of
//              windows.h just contains the TDL base type to all compliation of the
//              UUID librarys generated in this directory.
//
//
//  History:    6-18-93   terryru   Created
//
//----------------------------------------------------------------------------
#if !defined( _BASETYPS_H_ )
#define _BASETYPS_H_

// Common macros gleamed from COMPOBJ.H

#ifdef __cplusplus
    #define EXTERN_C    extern "C"
#else
    #define EXTERN_C    extern
#endif

#ifdef WIN32

// Win32 doesn't support __export

#define STDMETHODCALLTYPE       __stdcall
#define STDMETHODVCALLTYPE      __cdecl

#define STDAPICALLTYPE          __stdcall
#define STDAPIVCALLTYPE         __cdecl

#else

#define STDMETHODCALLTYPE       __export __stdcall
#define STDMETHODVCALLTYPE      __export __cdecl

#define STDAPICALLTYPE          __export __stdcall
#define STDAPIVCALLTYPE         __export __cdecl

#endif

#define STDAPI                  EXTERN_C HRESULT STDAPICALLTYPE
#define STDAPI_(type)           EXTERN_C type STDAPICALLTYPE

#define STDMETHODIMP            HRESULT STDMETHODCALLTYPE
#define STDMETHODIMP_(type)     type STDMETHODCALLTYPE

// The 'V' versions allow Variable Argument lists.

#define STDAPIV                 EXTERN_C HRESULT STDAPIVCALLTYPE
#define STDAPIV_(type)          EXTERN_C type STDAPIVCALLTYPE

#define STDMETHODIMPV           HRESULT STDMETHODVCALLTYPE
#define STDMETHODIMPV_(type)    type STDMETHODVCALLTYPE




/****** Interface Declaration ***********************************************/

/*
 *      These are macros for declaring interfaces.  They exist so that
 *      a single definition of the interface is simulataneously a proper
 *      declaration of the interface structures (C++ abstract classes)
 *      for both C and C++.
 *
 *      DECLARE_INTERFACE(iface) is used to declare an interface that does
 *      not derive from a base interface.
 *      DECLARE_INTERFACE_(iface, baseiface) is used to declare an interface
 *      that does derive from a base interface.
 *
 *      By default if the source file has a .c extension the C version of
 *      the interface declaratations will be expanded; if it has a .cpp
 *      extension the C++ version will be expanded. if you want to force
 *      the C version expansion even though the source file has a .cpp
 *      extension, then define the macro "CINTERFACE".
 *      eg.     cl -DCINTERFACE file.cpp
 *
 *      Example Interface declaration:
 *
 *          #undef  INTERFACE
 *          #define INTERFACE   IClassFactory
 *
 *          DECLARE_INTERFACE_(IClassFactory, IUnknown)
 *          {
 *              // *** IUnknown methods ***
 *              STDMETHOD(QueryInterface) (THIS_
 *                                        REFIID riid,
 *                                        LPVOID FAR* ppvObj) PURE;
 *              STDMETHOD_(ULONG,AddRef) (THIS) PURE;
 *              STDMETHOD_(ULONG,Release) (THIS) PURE;
 *
 *              // *** IClassFactory methods ***
 *              STDMETHOD(CreateInstance) (THIS_
 *                                        LPUNKNOWN pUnkOuter,
 *                                        REFIID riid,
 *                                        LPVOID FAR* ppvObject) PURE;
 *          };
 *
 *      Example C++ expansion:
 *
 *          struct FAR IClassFactory : public IUnknown
 *          {
 *              virtual HRESULT STDMETHODCALLTYPE QueryInterface(
 *                                                  IID FAR& riid,
 *                                                  LPVOID FAR* ppvObj) = 0;
 *              virtual HRESULT STDMETHODCALLTYPE AddRef(void) = 0;
 *              virtual HRESULT STDMETHODCALLTYPE Release(void) = 0;
 *              virtual HRESULT STDMETHODCALLTYPE CreateInstance(
 *                                              LPUNKNOWN pUnkOuter,
 *                                              IID FAR& riid,
 *                                              LPVOID FAR* ppvObject) = 0;
 *          };
 *
 *          NOTE: Our documentation says '#define interface class' but we use
 *          'struct' instead of 'class' to keep a lot of 'public:' lines
 *          out of the interfaces.  The 'FAR' forces the 'this' pointers to
 *          be far, which is what we need.
 *
 *      Example C expansion:
 *
 *          typedef struct IClassFactory
 *          {
 *              const struct IClassFactoryVtbl FAR* lpVtbl;
 *          } IClassFactory;
 *
 *          typedef struct IClassFactoryVtbl IClassFactoryVtbl;
 *
 *          struct IClassFactoryVtbl
 *          {
 *              HRESULT (STDMETHODCALLTYPE * QueryInterface) (
 *                                                  IClassFactory FAR* This,
 *                                                  IID FAR* riid,
 *                                                  LPVOID FAR* ppvObj) ;
 *              HRESULT (STDMETHODCALLTYPE * AddRef) (IClassFactory FAR* This) ;
 *              HRESULT (STDMETHODCALLTYPE * Release) (IClassFactory FAR* This) ;
 *              HRESULT (STDMETHODCALLTYPE * CreateInstance) (
 *                                                  IClassFactory FAR* This,
 *                                                  LPUNKNOWN pUnkOuter,
 *                                                  IID FAR* riid,
 *                                                  LPVOID FAR* ppvObject);
 *              HRESULT (STDMETHODCALLTYPE * LockServer) (
 *                                                  IClassFactory FAR* This,
 *                                                  BOOL fLock);
 *          };
 */


#if defined(__cplusplus) && !defined(CINTERFACE)
//#define interface               struct FAR
#define interface struct
#define STDMETHOD(method)       virtual HRESULT STDMETHODCALLTYPE method
#define STDMETHOD_(type,method) virtual type STDMETHODCALLTYPE method
#define PURE                    = 0
#define THIS_
#define THIS                    void
#define DECLARE_INTERFACE(iface)    interface iface
#define DECLARE_INTERFACE_(iface, baseiface)    interface iface : public baseiface



#else

#define interface               struct

#define STDMETHOD(method)       HRESULT (STDMETHODCALLTYPE * method)
#define STDMETHOD_(type,method) type (STDMETHODCALLTYPE * method)




#define PURE
#define THIS_                   INTERFACE FAR* This,
#define THIS                    INTERFACE FAR* This
#ifdef CONST_VTABLE
#define DECLARE_INTERFACE(iface)    typedef interface iface { \
                                    const struct iface##Vtbl FAR* lpVtbl; \
                                } iface; \
                                typedef const struct iface##Vtbl iface##Vtbl; \
                                const struct iface##Vtbl
#else
#define DECLARE_INTERFACE(iface)    typedef interface iface { \
                                    struct iface##Vtbl FAR* lpVtbl; \
                                } iface; \
                                typedef struct iface##Vtbl iface##Vtbl; \
                                struct iface##Vtbl
#endif
#define DECLARE_INTERFACE_(iface, baseiface)    DECLARE_INTERFACE(iface)

#endif

// macros to define byte pattern for a GUID.
//      Example: DEFINE_GUID(GUID_XXX, a, b, c, ...);
//
// Each dll/exe must initialize the GUIDs once.  This is done in one of
// two ways.  If you are not using precompiled headers for the file(s) which
// initializes the GUIDs, define INITGUID before including compobj.h.  This
// is how OLE builds the initialized versions of the GUIDs which are included
// in ole2.lib.  The GUIDs in ole2.lib are all defined in the same text
// segment GUID_TEXT.
//
// The alternative (which some versions of the compiler don't handle properly;
// they wind up with the initialized GUIDs in a data, not a text segment),
// is to use a precompiled version of compobj.h and then include initguid.h
// after compobj.h followed by one or more of the guid defintion files.

#ifndef INITGUID
#define DEFINE_GUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
    EXTERN_C const GUID CDECL FAR name
#else

#define DEFINE_GUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
        EXTERN_C const GUID CDECL name \
                = { l, w1, w2, { b1, b2,  b3,  b4,  b5,  b6,  b7,  b8 } }
#endif // INITGUID

#define DEFINE_OLEGUID(name, l, w1, w2) \
    DEFINE_GUID(name, l, w1, w2, 0xC0,0,0,0,0,0,0,0x46)

#ifndef _ERROR_STATUS_T_DEFINED
typedef unsigned long error_status_t;
#define _ERROR_STATUS_T_DEFINED
#endif

#ifndef _WCHAR_T_DEFINED
typedef unsigned short wchar_t;
#define _WCHAR_T_DEFINED
#endif

#ifndef GUID_DEFINED
#define GUID_DEFINED
typedef struct _GUID
{
    unsigned long Data1;
    unsigned short Data2;
    unsigned short Data3;
    unsigned char Data4[8];
} GUID;
#endif /* GUID_DEFINED */

#endif

