Microsoft Knowledge Base |
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BUG: The Mental Ray Renderer Local Bump Map Is Wrong |
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Last reviewed: April 19, 1996
Article ID: Q149725 |
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The information in this article applies to:
SYMPTOMSWhen you render a Softimage 3D object with a 2D local texture that has Swap UV on it with the mental ray renderer, an image that appears in double vision is created.
CAUSEThe mental ray renderer local bump map is wrong.
RESOLUTION
STATUSSoftimage has confirmed this to be a bug in the Softimage product listed at the beginning of this article. We are researching this problem and will post new information here in the Microsoft Knowledge Base as it becomes available. NOTE: Softimage Inc. is a wholly owned subsidiary of Microsoft Corporation.
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Additional reference words: 3.00
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