Microsoft Knowledge Base

BUG: Camera Cone Can Point Away from the Actual Camera View

Last reviewed: April 19, 1996
Article ID: Q149734
The information in this article applies to:
  • Softimage 3D for IRIX, version 3.0

SYMPTOMS

When the camera is constrained to a null or to any object, the camera cone can be found to be pointing away from the actual camera view.

CAUSE

If the up vector of a camera is constrained to a null (or is constrained to any other object) there are times when the up vector faces in the opposite direction to the null to which it is supposed to be constrained. This usually occurs at 90 degrees, 180 degrees, or 270 degrees. As a result, it can occur that the camera cone points in the opposite direction to the actual camera view.

STATUS

Softimage has confirmed this to be a bug in the Softimage product listed at the beginning of this article. We are researching this problem and will post new information here in the Microsoft Knowledge Base as it becomes available.

NOTE: Softimage Inc. is a wholly owned subsidiary of Microsoft Corporation.


Additional reference words: 3.00
KBCategory: kbgraphic kbbuglist
KBSubcategory: si si3d si3dcam



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Last reviewed: April 19, 1996
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