--- ./Maelstrom-netd.c Sat Feb 12 04:58:59 2000 +++ ../Maelstrom-3.0.6/./Maelstrom-netd.c Thu Mar 6 13:22:04 2003 @@ -12,6 +12,10 @@ #include #include +#if defined(__sgi) +#include +#endif + /* We wait in a loop for players to connect and tell us how many people are playing. Then, once all players have connected, then we broadcast the addresses of all players, and then start again. --- ./Makefile.in Sun Oct 20 00:19:42 2002 +++ ../Maelstrom-3.0.6/./Makefile.in Thu Mar 6 13:25:55 2003 @@ -430,8 +430,9 @@ # Special install rule for the game -install: - make install_gamedata target=@GAME_INSTALLDIR@ +install: install-am + $(MAKE) install_gamedata target=@GAME_INSTALLDIR@ + $(MAKE) install_gamedocs target=@GAME_INSTALLDIR@ install_gamedata: sh mkinstalldirs $(target)/ --- ./configure Sat Oct 19 23:43:07 2002 +++ ../Maelstrom-3.0.6/./configure Thu Mar 6 13:26:12 2003 @@ -3232,7 +3232,7 @@ GAME_INSTALLDIR="\$(prefix)/games/$PACKAGE" ;; *) - GAME_INSTALLDIR="\$(prefix)/games/$PACKAGE" + GAME_INSTALLDIR="\$(datadir)/$PACKAGE" ;; esac