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# qpushbutton.h

This is the verbatim text of the qpushbutton.h include file. It is provided only for illustration; the copyright remains with Trolltech.

    /****************************************************************************
    ** $Id:  qt/qpushbutton.h   3.0.3   edited Oct 12 12:18 $
    **
    ** Definition of QPushButton class
    **
    ** Created : 940221
    **
    ** Copyright (C) 1992-2000 Trolltech AS.  All rights reserved.
    **
    ** This file is part of the widgets module of the Qt GUI Toolkit.
    **
    ** This file may be distributed under the terms of the Q Public License
    ** as defined by Trolltech AS of Norway and appearing in the file
    ** LICENSE.QPL included in the packaging of this file.
    **
    ** This file may be distributed and/or modified under the terms of the
    ** GNU General Public License version 2 as published by the Free Software
    ** Foundation and appearing in the file LICENSE.GPL included in the
    ** packaging of this file.
    **
    ** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition
    ** licenses may use this file in accordance with the Qt Commercial License
    ** Agreement provided with the Software.
    **
    ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
    ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
    **
    ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
    **   information about Qt Commercial License Agreements.
    ** See http://www.trolltech.com/qpl/ for QPL licensing information.
    ** See http://www.trolltech.com/gpl/ for GPL licensing information.
    **
    ** Contact info@trolltech.com if any conditions of this licensing are
    ** not clear to you.
    **
    **********************************************************************/

    #ifndef QPUSHBUTTON_H
    #define QPUSHBUTTON_H

    #ifndef QT_H
    #include "qbutton.h"
    #include "qiconset.h"
    #endif // QT_H

    #ifndef QT_NO_PUSHBUTTON
    class QPushButtonPrivate;
    class QPopupMenu;

    class Q_EXPORT QPushButton : public QButton
    {
        Q_OBJECT

        Q_PROPERTY( bool autoDefault READ autoDefault WRITE setAutoDefault )
        Q_PROPERTY( bool default READ isDefault WRITE setDefault )
        Q_PROPERTY( bool menuButton READ isMenuButton DESIGNABLE false )
        Q_PROPERTY( QIconSet iconSet READ iconSet WRITE setIconSet )
        Q_OVERRIDE( bool toggleButton WRITE setToggleButton )
        Q_OVERRIDE( bool on WRITE setOn )
        Q_PROPERTY( bool flat READ isFlat WRITE setFlat )
        Q_OVERRIDE( bool autoMask DESIGNABLE true SCRIPTABLE true )

    public:
        QPushButton( QWidget *parent, const char* name=0 );
        QPushButton( const QString &text, QWidget *parent, const char* name=0 );
        QPushButton( const QIconSet& icon, const QString &text, QWidget *parent, const char* name=0 );
        ~QPushButton();

        QSize	sizeHint() const;

        void	move( int x, int y );
        void	move( const QPoint &p );
        void	resize( int w, int h );
        void	resize( const QSize & );
        void	setGeometry( int x, int y, int w, int h );

        void	setGeometry( const QRect & );

        void setToggleButton( bool );

        bool	autoDefault()	const	{ return autoDefButton; }
        virtual void setAutoDefault( bool autoDef );
        bool	isDefault()	const	{ return defButton; }
        virtual void setDefault( bool def );

        virtual void setIsMenuButton( bool enable ) {  // obsolete functions
    	if ( (bool)hasMenuArrow == enable )
    	    return;
    	hasMenuArrow = enable ? 1 : 0;
    	update();
    	updateGeometry();
        }
        bool	isMenuButton() const { return hasMenuArrow; }

        void setPopup( QPopupMenu* popup );
        QPopupMenu* popup() const;

        void setIconSet( const QIconSet& );
        QIconSet* iconSet() const;

        void setFlat( bool );
        bool isFlat() const;

    public slots:
        virtual void setOn( bool );

    protected:
        void	drawButton( QPainter * );
        void	drawButtonLabel( QPainter * );
        void	focusInEvent( QFocusEvent * );
        void	focusOutEvent( QFocusEvent * );
        void	resizeEvent( QResizeEvent * );
        void	updateMask();

    private slots:
        void popupPressed();

    private:
        void	init();

        uint	autoDefButton	: 1;
        uint	defButton	: 1;
        uint	flt		: 1;
        uint	reserved		: 1; // UNUSED
        uint	lastEnabled	: 1; // UNUSED
        uint	hasMenuArrow	: 1;

        QPushButtonPrivate* d;

        friend class QDialog;

    private:	// Disabled copy constructor and operator=
    #if defined(Q_DISABLE_COPY)
        QPushButton( const QPushButton & );
        QPushButton &operator=( const QPushButton & );
    #endif
    };

    #endif // QT_NO_PUSHBUTTON

    #endif // QPUSHBUTTON_H