) WOLF3D, GAMES, Wolfenstein 3D for OpenVMS   L This is a port of the classic shoot-em-up Wolfenstein 3D. The code this port$ was derived from was collected from:  5 	http://www.icculus.org/wolf3d/wolf3d-20011028.tar.gz    Running:  F In order to run Wolf3D the WOLF3D_DATA logical needs to be defined. It8 must point to the location of the Wolf3D data files, eg:  ( 	$ DEFINE WOLF3D_DATA DUA0:[WOLF3D.DATA]  L The files for shareware Wolf3D are provided in the [.DATA] directory. If youI have Spear of Destiny or the full version of Wolf3D then read the linking  instruction.  L If you intend to load/save games you need to define the logical WOLF3D_SAVE, eg:   ( 	$ DEFINE WOLF3D_SAVE DUA0:[WOLF3D.SAVE]    , Read FREEWARE_DEMO.TXT for more information.   Linking:  = Linking is simple. Change to the directory [.SRC] and execute L BUILD_WOLF3D.COM. If there are objects in the directory it will pick them up. and use them instead of compiling from source.  K Because the different versions of Wolfenstein require different executables ? I have included the objects for all four versions in ZIP files:   
 For Alpha:2     WOLF3D_WL1_AXP.ZIP	=> Wolfenstein 3D Shareware(     WOLF3D_WL6_AXP.ZIP	=> Wolfenstein 3D/     WOLF3D_SDM_AXP.ZIP	=> Spear of Destiny Demo *     WOLF3D_SOD_AXP.ZIP	=> Spear of Destiny   For VAX:2     WOLF3D_WL1_VAX.ZIP	=> Wolfenstein 3D Shareware(     WOLF3D_WL6_VAX.ZIP	=> Wolfenstein 3D/     WOLF3D_SDM_VAX.ZIP	=> Spear of Destiny Demo *     WOLF3D_SOD_VAX.ZIP	=> Spear of Destiny  J Simply unzip the contents of the relevant file into [.SRC] and execute the build procedure:  (     $ UNZIP WOLF3D_xxx_yyy.ZIP -d [.SRC]     $ SET DEFAULT [.SRC}     $ @BUILD_WOLF3D   	 Building:   N To build Wolf3D from source you will need to delete all the objects in [.SRC],? set the correct version number and execute the build procedure:        $ SET DEFAULT [.SRC](     $ DELETE *.AXP_*;*	! For Alpha users&     $ DELETE *.VAX_*;*	! For VAX users  I To set the version edit VERSION.H and modify the value of WMODE. From the  source:    From VERSION.H:        #define WMODE 0   J     /* Change WMODE to point to the executable you would like to build: */*     /* WL1 = 0 Wolfenstein 3D Shareware */      /* WL6 = 1 Wolfenstein 3D */'     /* SDM = 2 Spear of Destiny Demo */ "     /* SOD = 3 Spear of Destiny */   Then build Wolf3D:       $ @BUILD_WOLF3D    Documentation:  J The [.DOC] directory contains the documentation from the original package.> There is also a Wolfenstein 3D FAQ which contains cheats, etc.   Help:   
 From "-help":            -debugmode         -demotest +         -help           prints this message /         -nojoy          disables joystick input ,         -nomouse        disables mouse input2         -noshm          disables X MIT-SHM support"         -nowait 	skip intro screen/         -version        prints software version L         -x2             increase window size x2, 640x480(default is 320x200)8         -x3             increase window size x3, 960x600  1 I pulled the following out of some of the source:    	Escape		Main Menu 	F1/Help		Help 	F2		Save game 	F3		Load game 	F4		Configure sound 	F5		Change view 	F6		Configure controls 
 	F7		End game  	F8		Quick save  	F9		Quick load 
 	F10		Quit
 	Do		Pause  
 Build system:     The Alpha objects were built on:  .     Alpha Evaluation Board 166 5/333 128Mb RAM     OpenVMS Alpha V7.3-1     DECwindows 1.3     Compaq C V6.5-001      2x Powerstorm 3D30  " The Alpha executable was built on:       Alpha XP1000 6/500     OpeVMS Alpha V7.3-1      DECwindows 1.2-6     2x 3DLabs Oxygen VX1  - The VAX objects and executable were built on:        VAXstation 4000-90     OpenVMS VAX V7.3     DECwindows 1.2-6     Compaq C V6.4-005 !     LCSPX 8-plane graphics module    Changes:  5 I have made some changes to the code as listed below:   1     o. Added -x2 and -x3 support to the X driver. H     o. Implemented WOLF3D_DATA logical. Everything used to have to be in        the same directory.I     o. Implemented WOLF3D_SAVE logical. Somewhere to put your save files.      o. Added -helpA     o. Added support for all Fx keys, Help, Do and LK escape key. L     o. Wrote some macro to handle quadword arithmetic need for FixedByFrac()        on the VAX, uses EMUL. J     o. Added XBell PC speaker emulation, a little bit slow, but still fun.  L I would like to add sound support and the ability to change versions without. having to re-compile/re-link. Maybe one day :)  	 Problems:   J There is an issue with the VAX version where keypresses seem to disappear.H I haven't had a chance to really look into this because it's so close to9 the Freeware submission date (other things have come up).   L There is no sound other than PC Speaker emulation using XBell(). If some oneK wants to write a VAX or MMOV driver (or both) that would be good. I haven't M got any sound on any of my Alphas. I did try to get the Multia going, but the J MMOV server crashes with an access violation everytime I try to access theL device. The virtual address is 4 (from memory), this might mean something toH someone. If you are one such someone contact me, I wouldn't mind knowing what is going on.   I As far as I know this still doesn't work with the Oxygen card. If someone J wants to either fix this or let me know what is going on, so I can fix it, it would be much appreciated.    Misc:   M The glob() and globfree() come from the GNV source for the make utility. They J have been modified slightly so they can exist on their own and run on VAX.   Support:  L This was/is a lunchtime/Friday afternoon project. I don't know how quickly IF will be able to respond to problems, etc. but I will try to answer anyB queries (provided I'm not repeating what's in this document). JustF remember that I have work, a life and my own projects to work on also.   Supported graphics:   H The following graphics cards have been tested and are known to work with Wolfenstein 3D:   J     ATI Mach64 (PB2GA-FA/FB)............not tested, but should work (I did 					DOOM with this card) 7     Powerstorm 3D30 (PBXGB-AA)..........use with -noshm K     9FX Motion 331 (PB2GA-JC/JD)........use with -noshm (JA/JB should work) 8     21030 (Multia/UBD TGA adapter)......works completely8     LCSPX 8-plane (54-21795-01).........work no problems7     ELSA GLoria Synergy (PBXGK-BB)......use with -noshm   K The above list should be correct, if there is one you would like to add, or < something is incorrect then contact me at the address below.   Comments, problems, etc:   Tim Sneddon  tesneddon (at) bigpond.com