N If you FTP any of the programs mentioned below, please include this help file!  G There are two help files included here, one for shroom (a game) and one = for levelr (a utility to create levels).  Have fun with both!   P NOTE: both programs have been setup as verbs, to run these you must first type: ?                      SET COMMAND SHROOM  and SET COMMAND LEVELR G             after that just type LEVELR and SHROOM to run the programs.   L        For those unfamiliar with verbs, the .cld programms are essential forK        the operation of the programs!  These are the files that set command L        looks for and reads.  You will HAVE to change the "image" name to theO        the ENTIRE path name.  Mine is disk$userdisk1:[mas0.masrich.games]shroom J        It is a pain, but verbs are VERY handy and easy to use.  Almost allI        the programs on VAX (delete, directory, show, set, etc) are verbs.   J        Also, change the PREFIXD constants in both LEVELR and SHROOM.  This9        is the directory path only.  For example, mine is: 0              disk$userdisk1:[mas0.masrich.games]  N *******************************shroom help file*******************************  K The game of shroom is a strategy/skill game.  It's a fairly simply concept: I You (the worm) must eat all the shrooms on the board in order to complete C the level and go on to the next stage.  There are 20 levels in all.   H Each shroom eaten adds 10 more segments to the worms length.  If you hitM a wall, yourself or the house, you die.  Three lives are initially given with & a bonus life every 5 levels completed.  L The worm is controlled with the cursor keys but this can be changed with the5 /mapkey qualifier or within the program with OPTIONS.   ( The worm looks like this : ooooooooooooo( The walls look like this : ||||||||||||| the house is             : ^ and the shroom is        : @  4 Additional information Avaliable, for customization:   /MAPKEY=K    This qualifier can be used to remap the cursor keys to any other set of  J    keys on the keyboard.  Usage is shroom/mapkey=uldr, where u is up, l is#    left, d is down, and r is right.   M    NOTE:  Because Vax CLI will automatically convert all letters to uppercase H           you should enclode the "udlr" in quotes.  So format is really:H           shroom/mapkey="udlr".  As an alternative, use the OPTIONS menuK           within shroom.  It is much more userfriendly, and is the only way >           to specify the numeric keypad for movement controll.  	 /SEGMENT= K    This is used to select what character will be used as the segment of the N    worm.  The default is a lowercase "o".  Usage is shroom/segment={character}     *    Again, enclose the character in quotes.  
 /MUSHROOM=K    This is used to select what character will be used as the mushroom.  The 9    default is "@".  Usage is shroom/mushroom={character}.   *    Again, use quotes around the character.   /WALL=K    This is used to select what character will be used as the mushroom.  The 5    default is "|".  Usage is shroom/wall={character}.   *    Again, enclose the character in quotes.    /DIRECTORY= I    This feature allows you to specify the directory without modifying any P    of the code.  This will overide the value of PREFIXD (declared as a constant)O    in the header of shroom.  All levels and other files (high score, save file) ,    will be stored in this directory as well.  M *****************************levelr help file********************************    /DIRECTORY= O    This is to set the directory of where the levels will be stored.  Of course, N    you must you the same directory for both shroom and levelr.  You can changeM    the default directory by editing the source code:  You will need to change ;    the constant PREFIXD (default prefix for the directory).    /WALL=K    This is to set the character for the WALL, the default is "|".  Usage is L    levelr/wall={character}  NOTE be sure to inclose the character in quotes,I    since all letters are converted to uppercase if they are not enclosed.    /BRIGHT N    This is a simple qualifier.  When you cut and paste, you can either specifyM    a border to surround the characters to be moved, or them to be highligted.      	 /NOBACKUP N    This is used to specify that you DON'T want a backup files created.  Other-L    wise a backup file will be created automatically every time you swith to M    edit another level.  This is to prevent loss of work if the system crashes K    like it does here all the time.  All backup files will be automatically  L    deleted after you exit from editing a level, by either Quiting or Saving.  I    Backups are created every minute, so you may loose some work, although ,    the amount lost will be somewhat trivial.    -    If you have any questions, please mail me.   
    Thank you, 
    Rich Wicks .    MASRICH@UBVMS, masrich@ubvms.cc.buffalo.edu